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Home : Key Stage One : Design Technology

Movement Mechanisms

Discover lesson plans, classroom worksheets and interactive activities to develop skills in design technology for Key Stage One to teach about building products with different mechanisms to create movement

  • Moving Puppets

    Moving Puppets

    Explore and test some of the different mechanisms that can be used to move and control puppets

  • Farm Puppet

    Farm Puppet

    Design and make a puppet of a farmer using a movement mechanism to illustrate the character

  • Spinning Toy

    Spinning Toy

    Build a model of a toy that includes rotational movements to show what might happen on a farm

  • Farm Animals

    Farm Animals

    Design and build a model of a toy animal using card linkages to create different movements

  • Wobbly Animals

    Wobbly Animals

    Design and build a model of a farm toy animal using card linkages to create different movements

  • Sliding Toys

    Sliding Toys

    Practise using different materials to produce a model of a toy that includes a moving element for sliding

  • Toy Movements

    Toy Movements

    Investigate and record some of the different ways that a range of toys can be moved when playing

  • Vehicle Building

    Vehicle Building

    Construct and test a toy vehicle that includes a movement mechanism produced by combining different materials

  • Vehicle Design

    Vehicle Design

    Select and record how to construct and use a movement mechanism to build a toy vehicle

  • Vehicle Wheels

    Vehicle Wheels

    Explore and record how to add different types of wheels to model toy vehicles to produce movement

  • Wheels and Axles

    Wheels and Axles

    Investigate and test a range of different ways of attaching wheels to toy vehicles to produce movement

  • What Vehicles

    What Vehicles

    Identify, describe and record parts that can be found on a range of different toy vehicles

  • Shape Matching
    Identify, describe and compare different 2D shapes by their matching individual properties including the number of sides, vertices and lines of symmetry
  • Shape Changes
    Explore and illustrate how to make patterns of 2D shapes by changing their size and position
  • Shape Patterns
    Identify and describe some of the patterns that can be made using different sequences of 2D shapes
  • Shape Groups
    Select and group sets of different 2D shapes by their matching vertical lines of symmetry