Key Stage Two Computing

Discover some schemes of work, lesson plans, classroom worksheets and interactive activities to develop skills in computing in Key Stage Two covering graphical modelling, using databases, controlling functions, monitoring sensors and publishing media

Museum Exhibition

Select and combine different forms of media to create a multimedia presentation describing one aspect of life in Ancient Egypt

Planets

Record how to use databases to store, organise and interrogate data and information about different planets found in the Solar System

Town Flag

Investigate and practise how to create a range of different graphics that can be utilised when producing a flag for the local community

Recycling Bin

Select, format and adjust the properties of different shapes when creating the graphic design for a recycling bin

Viking Longships

Select, combine and adjust different graphic shapes to create the design that could be used on a replica Viking longship sail

Light Controls

Practise ways of selecting and entering commands to control different procedures and outcomes to match specific functions and activities

Weather Data

Investigate how to use different technological sensors to record, monitor and present weather information and data