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Key Stage Two Computing

Discover some schemes of work, lesson plans, classroom worksheets and interactive activities to develop skills in computing in Key Stage Two covering graphical modelling, using databases, controlling functions, monitoring sensors

Light Controls

Practise selecting and entering commands to control different procedures and outcomes to match specific functions when using light

Planets

Identify and record how to use databases to store, organise and interrogate data and information about different planets found in the Solar System

Viking Longships

Select, combine and adjust different graphic shapes to create the design that could be used on a replica Viking longship sail

Volcanoes Database

Explore how to use databases to store, organise and interrogate data about different volcanoes that can be found in locations and communities around the world

Weather Data

Investigate how to use different forms of technological sensors to record, monitor and present weather information and data

Museum Exhibition

Select and combine different forms of graphic and text media to create a multimedia presentation describing one aspect of life in Ancient Egypt

Presentation Reviews

Compare and review the use of different forms of media in a multimedia presentation about an aspect of life in Ancient Egypt

Slide Backgrounds

Select and configure a range of different backgrounds to use on slides in a multimedia presentation

Slide Animations

Select and configure a range of animations added to different elements in a multimedia presentation

Graphics and Text

Practise inserting graphics and formatting text in a multimedia presentation about an aspect of life in Ancient Egypt

Book or Website

Compare ways that information on a specific topic can be presented using different types of media