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Key Stage Two Computing Graphics

Discover lesson plans, classroom worksheets and interactive activities to develop skills in computing for Key Stage Two to teach about using tools and software to process and manipulate graphic images

Sail Presentation

Produce and perform a class presentation to explain reasons for graphic design choices

Design Edit

Practise changing and editing the design of a graphic shape of a Viking Longship sail

Sail Design

Insert and adjust a range of different shapes to create a design for a Viking Long Ship sail

Mixing Shapes

Investigate and illustrate different ways of layering and ordering shapes in a graphic design

Line Shapes

Practise and record different ways of drawing curved and straight lines as part of a graphic design

Changing Shapes

Investigate and practise different ways of inserting and adjusting shapes using a graphics software program